2018 Internet2 Global Summit

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Virtual Reality Content for Higher Education: Challenges and Opportunities

Time 05/09/18 03:00PM-04:00PM

Room Pacific 23-24

Session Abstract

Virtual reality (VR) promises to offer a revolution in how learning occurs. VR environments present new pedagogical opportunities. These opportunities include: vivid, engaging, and realistic learning experiences; immersion into inaccessible spaces and eras; stronger emotional attachment to topics and increased social empathy; critical thinking in experiential learning situations. However, good VR educational content is still lacking. This presentation introduces a pedagogical vision for VR content creation in a teaching-oriented university setting and the VR production workflow at California State University, San Bernardino. We discuss the pedagogical principles that informed our projects, the student and faculty-led production model, our current projects, and the challenges of making this model workable and sustainable. We conclude with an agenda for future directions for VR content development and research.


Speaker Mihaela Popescu California State University - San Bernardino

Speaker Kurt Collins California State University - San Bernardino

Speaker Yunfei Hou California State University - San Bernardino

Primary track Solutions for Research and Education – Global and National

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