2017 Technology Exchange

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The Impact of Virtual Reality on Campus IT Architecture

Time 10/18/17 02:30PM-03:20PM

Room Seacliff D

Session Abstract

Virtual reality is upon us - the consumer release of immersive head mounted displays has made high quality virtual reality experiences available to faculty, staff, and students around the world. The new capabilities that these technologies enable are broad ranging - from virtual field trips, to hands on training, to completely new pedagogies and more. But, any new technology comes with implications for campus IT architectures. In this session, a panel of virtual reality experts from higher education and industry will discuss the challenges and opportunities that virtual reality technologies will bring to our campus IT environments.

Speakers

Speaker Kevin Ponto University of Wisconsin - Madison

Speaker Chris Collins University of Cincinnati - Main Campus

Speaker Benjamin Fineman Internet2

Presentation Media

media item thumbnail Challenges for Virtual Reality Campus IT Architecture

Speaker Kevin Ponto University of Wisconsin - Madison

media item thumbnail Campus Space Planning for VR/AR

Speaker Chris Collins University of Cincinnati - Main Campus

Primary track Web-Scale Computing

Secondary tracks Applications for Research

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