Fall 2006 Internet2 Member Meeting

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Gaming at the Speed of Light: A Panel on Networked Educational Gaming using Internet2

Time 12/06/06 08:45AM-10:00AM

Session Abstract

While current educational games do not currently make regular use of advanced networking, efforts are under development at various organizations that have a great potential to be expanded in this direction. Especially in combination with virtual reality developments, players can communicate, collaborate, and compete in a distributed yet cohesive environment. This panel discussion sponsored by the T&L SIG/K20 Initiative will consider the rise of educational gaming and the potential role of advanced networking in networked multiplayer learning environments.


Moderator Jennifer Oxenford MAGPI/University of Pennsylvania

Speaker Mike Harrison World Food Program

Speaker John Nordlinger Microsoft Research

Speaker Daniel Lauglin NASA Learning Technologies Project

Speaker Marcus Childress Emporia State University

Presentation Media

Secondary tracks Teaching and Learning, K20 Advancing Applications: What's Working? What's Not? What's Needed?

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